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IOutput.java

 
/** 
 * IOutput.java
 *
 * @author Martin Klöckner, Daniel Höpfl
 */

package SpringerPack;

import java.awt.Point;
import java.awt.Color;
import java.awt.Image;
import java.awt.Canvas;

public abstract class IOutput extends Canvas
{
   private boolean mAnimated = false;
   
   /**
    * @return   returns whether this Boards provides Animation or not.
    * This function is always left untouched.
    */
   public boolean isAnimated() { return mAnimated; } 
   
   /**
    * sets the Board in which all data is saved
    *
    * @param inBoard   Board in which the data is stored
    */
   public abstract void setBoard(Board inBoard);

   /**
    * sets the size of the board
    *
    * @param inSize   size of the board
    */
   public abstract void setBoardSize(int inSize);

   /**
    * goes on step deeper
    */
   public abstract void deeper(int inSourceX, int inSourceY, int inDestX, int inDestY) throws InterruptedException;

   /**
    * goes on step higher
    */
   public abstract void higher(int inSourceX, int inSourceY, int inDestX, int inDestY) throws InterruptedException;

   /**
    * calculates the Postion of the first Field
    *
    * @param inClicked   Point of start (e.g 1,1)
    *
    * @return 
    */
   public abstract Point calcStartField(Point inClicked);

   /**
    * sets the start to the specified coords
    *
    * @param inX   X-Coordinate
    *
    * @param inY   Y-Coordinate
    */
   public abstract void setStart(int inX, int inY);
   
   /**
    * sets an Image, to be able to draw off-screen
    * reduces the flicker
    * 
    * @param inImage   Image to draw off-screen
    */
   public abstract void setImage(Image inImage);
   
   /**
    * @return   returns the color of the field, which is white on a normal chess-board
    */
   public abstract Color getWhiteFieldColor();
   
   /**
    * @return   returns the color of the field, which is black on a normal chess-board
    */
   public abstract Color getBlackFieldColor();
   
}

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